
An important task is the most valuable thing for my growth. The priority is in accordance with the order of 1-3-5. 5 routine tasks per day (20-30 minutes/task).3 urgent and medium tasks per day (1 hour/task).1 important task per day (3 hours/task).The “1-3-5 Rule” balances these two aspects to arrange my day in a very simple form: We have limited time each day and can’t work endlessly we also have limited energy to focus on our work and can’t treat all tasks equally. Therefore, task management can help us distinguish between important and unimportant tasks, allocate our time reasonably, and focus on improving our own value.
GEEK TOOLS OMNIFOCUS FULL
Otherwise, we only feel that our life is full of many useless tasks and we get a few achievements at last, which is not what we want. Clear direction makes us not be lostĪs the so-called “wrong direction, hard work in vain”, we need immediate positive feedback, but at the same time, we also need to invest our energy in things that are valuable to our own.


But the growth in the project is of great significance to us, and splitting long-term tasks and showing us the progress of the tasks in a daily visible form can provide us with immediate positive feedback, which is the meaning of task management. A project usually takes a long time, even in years, and the positive results will not be obtained until the project is completed, and even the project may fail. Just as we all know that regular exercise and eating more vegetables are good for ourselves, but their effects will not show up in the short term, which makes it difficult to develop habits as a diet. Immediate positive feedback is our driving force. This famous saying is deeply rooted in people’s hearts, but in reality, success is more likely to trigger success, and only a few people can withstand the blow of failure for a long time. Once students are caught in it, they are prone to delay their studies and even give up.
GEEK TOOLS OMNIFOCUS UPGRADE
Therefore, the game’s quick feedback system of fast upgrade and game equipment is easy to meet their requirements.

The vicious circle of negative feedback will prompt them to look for new opportunities for positive feedback. Failed experiments continue to undermine students’ enthusiasm. This constant positive feedback gives them the motivation to move forward.Īfter entering college, there are fewer and fewer opportunities to get answers immediately, especially at the graduate level.

Students who study well can easily get the joy of good grades, and make themselves more confident and more willing to learn. Their study can get immediate feedback, assignments have answers, and the interval between regular tests is not long. In fact, the effect of games is the same as students’ previous studies in primary and secondary schools. In the past 20+ years, I often see such a situation, some students who have been very good at school are likely to become “problem teenagers” who are addicted to games. Instant positive feedback is important to usįrom elementary school to doctorate, and now I have become a teacher.
