July - Mayhem Mode (includes Alternate Character Models) In addition the fourth skill trees will be released to open the season pass and Mayhem Mode will unlock once level 72 is reached.įeb - Guns, Love, and Tentacles & Broken Hearts Day + 1 level Each Murder Mystery would be release individually like Head Hunter Packs, because that’s essentially what the maps are, but with a connecting narrative thread. The Second Season Pass would include Story content and seasonal events. TVHM will mainly be used to play these repeatable arenas and game types with them scaling to your level. One Trail every two months after release of the first, the Raid on a gap month, and Arm’s Race at launch, which would unlock once you beat the main story and unlock TVHM (included with base game, NVHM is level capped at 25 and scaled appropriately). One Circle of Slaughter every 4 months after release of the first. An additional level would be unlocked every month, one Takedown every 6 months after release of the first. I would have the first Season Pass include the Takedowns, Circles of Slaughter, Trials, and Arm’s Race along with 12 Levels, bringing the cap to 62. What would be the time table for your Season Passes?įor me, I think any content that has mission rewards that can only be obtained once, and non-farmable bosses should not be packaged with the base game, even if it’s free, because if there are level cap increases, people will feel ripped off that they have to start a new character (or playthrough) to get that gear. But since the thread is asking for ideal season pass according to the player, I feel more than justified in the above. If I was being impartial, I would mix up the Season Pass bundles differently to optimize marketing for GBX. Season Pass Three = all the rest because I could not care less about any of it, and I don’t want that content mucking up my core experience or costing me real $. Season Pass Two = Guns, Love & Tentacles + DLC-C + Revenge of the Cartels + DLC-D Season Pass One = Handsome Jackpot + DLC-A + Bloody Harvest and Broken Hearts Day + DLC-B In that light, I would bundle them as follows, in the order that I specify below:
Therefore, from a marketing perspective creating Season Passes with the above would require shifting things around a bit to make the passes more balanced. There is too much content for one season pass so there needs to be two, three if you include the rest of the content that I did not choose in the poll. In other words, all three could be sold as standalone items for really cheap or bundled with others.
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Revenge of the Cartels is a stronger entry, so it rates as a full Headhunter Pack-like value, but not necessarily a complete DLC. DLC-D: TVHM + Hemovorous Raid + a Level Cap Increase to 80īloody Harvest and Broken Hearts Day are sort of like Headhunter Packs, only not as good.